| The Modern Path SRD This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition manuals. | Design Finder 2018 The creature does not seem to have a top or bottom, nor does it have any form of appendages for handling objects. Each creature that starts its turn within 20 feet of the mouther and can hear the gibbering must succeed on a DC 10 Wisdom saving throw. This site may earn affiliate commissions from the links on this page. Burning Orbs 1st-level Evocation: Casting time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You summon 1d6 orbs of flame in the palm of your open hand. | d20HeroSRD × Explore. AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) hp 52 (7d8+21) Fort +5; Ref +5; Will +8 Immune sonic; Resist acid 10, cold 10, electricity 10, fire 10. Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb. | FateCoreSRD ; Cure Minor Wounds: Cures 1 point of damage. Latest 5th Edition Products in the Open Gaming Store! It may be a distant cousin to the eye of the deep or similarly orbed entities. This site may earn affiliate commissions from the links on this page. | PF2 SRD. Cleric Spells 0-Level Cleric Spells (Orisons). All creatures within 60 feet that hear this gibbering must succeed on a Will save (DC equals 10 + 1/2 the orb’s HD + the orb’s Charisma modifier) or be permanently confused, as if affected by an insanity spell. | OGN Articles If the gibbering orb takes 30 damage or more on a single turn from the swallowed creature, the gibbering orb must succeed on a DC 13 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the orb. | d20PFSRD ; Guidance: +1 on one attack roll, saving throw, or skill check. This material is published under the OGL: Gibbering Mouther. Armor Class 16 (natural armor)Hit Points 136 (16d10 + 48)Speed 5 ft., fly 30 ft. The gibbering orb is a pulsing mass of sickly greyish-green flesh, roughly 20 ft. in diameter. DEFENSE. | Here Be Monsters ; Inflict Minor Wounds: Touch attack, 1 point of damage. | Here Be Monsters Login with Google Login with Facebook. Like their larger kin, lesser gibbering orbs speak any language, and constantly babble and gurgle unintelligible gibberish to confuse and disorient their foes. The orb can extend four of these at any one foe, or a total of twelve in any given round. Gibbering Orb; Orb of Fire, Lesser (3.5e Spell) Orb of Storms; The Orbs of Dragonkind; Unearthed Arcana 3e SRD. The gibbering orb has the ability to bite its foes by extending a pseudopod with one of its mouths protruding from the end. Speed 5 ft., fly 30 ft. (good) Melee 6 tentacles +7 (1d3+2 plus grab plus poison) These creatures are very distinct, and no two lesser gibbering orbs encountered are the same, if the encounter is survived at all! These hideous masses of floating flesh appear to be covered with staring eyes and hungry mouths. And of course the undead used to be all sorts of things in life. The lesser gibbering orb is either a version of the gibbering orb, or so similar it makes no difference for naming purposes. | PF2 SRD. 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